كلية علوم الحاسوب - دكتوراه
Permanent URI for this collectionhttps://repository.neelain.edu.sd/handle/123456789/504
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Item بناء وتطوير بيئة تعلم افتراضية ثلاثية الابعاد باستخدام المصادر المفتوحة(جامعة النيلين, 2016-09) عبير عثمان عبدالله الفكي محمدABSTRACT Virtual Environments are Became great importance in the field of education they provide “- a three-dimensional environments are characterized by realism, and provides-interaction" and integration or indulgences (Irmnersive) users, in addition to theopportunity to build and create relationships and links between the student and the teacher for that teacher must understand these virtual enviromnents three-dimensional and discoverfihow andthe possibility of improving the "perfonnance and exercise and educational activities inaddition to acquiring the capabilities of being able to design and deliver these educational activities within the content of these three.- dimensional environments. This system is working on building» developing of a virtual learning environment by sofiware called (Open Simulator) and comiected with leaming management- system (Moodle) to provide ability to manage student records and follow-up activities and to" take advantage of the ability of leaming management systems to store educational content which does not found in virtual environments because it is tailored for this purpose, it is this bridge between the simulation soflware (Open Simulator) and the leaming management system . (Moodle) through the technology (SLOODLE) , which is considered as a bridge between the two environments , leaming management system environment ( moodle) andpthree-dimensional virtual environment (Open Simulator). And it offers. a hybrid method that combines the advantages of open systems source leaming management system (Moodle) and simulation software (Open Simulator) through virtual environments Management System (Sloodle) and to improve th_e quality of educational content to leaming management system ( Moodle) and to improve the capabilities of interaction in this Virtual environment , which in turn supports a multi-user environment (MUVs) multi-users Virtual and it leads us to the platforms education carry the advantages of both learning management system (Moodle) and the advantages of simulation soflware (Open Simulator)‘ that the exchange and transfer of the data‘ stream between any two environments that connects them. . . —_ - - _ The implementation of the system using simulation environments software "(Open Simulator) and programming LSL SCRIPT own programming virtual environments languages and adding technology package (SLOODLE) environment default to ru_n__on managed was also used-DreamweaverMx'program in*2004 and'the"rules—l\/lydat:rS‘ql'for'the"extraction ofreporting" system .research talk about the basic concepts of e-learning and the concept of multimedia and the concept of virtual reality in terms of history and_ upbringing in addition to the latest modem technologies used in it and software as the system has been? evaluated technical evaluation in accordance with the requirements of the perfomiance and operation, as the research presents the most important results that the delay in the transition from the post in the style of the time network (grid mode) is greater than the.time delay in the individual pattern (Standalone >mode)'an'd the time of entry (Login time) in the individual pattern (Standalone mode) less as 12 seconds took compared___to grid pattern (grid mode), whichtook '16¢seconds'lalsoigaddressed aenumber -of recormnendations including the need to focus-the three-dimensional virtiial education