بناء وتطوير بيئة تعلم افتراضية ثلاثية الابعاد باستخدام المصادر المفتوحة
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Date
2016-09
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
جامعة النيلين
Abstract
ABSTRACT
Virtual Environments are Became great importance in the field of education they provide “-
a three-dimensional environments are characterized by realism, and provides-interaction" and
integration or indulgences (Irmnersive) users, in addition to theopportunity to build and create
relationships and links between the student and the teacher for that teacher must understand these
virtual enviromnents three-dimensional and discoverfihow andthe possibility of improving the
"perfonnance and exercise and educational activities inaddition to acquiring the capabilities of
being able to design and deliver these educational activities within the content of these three.-
dimensional environments. This system is working on building» developing of a virtual learning
environment by sofiware called (Open Simulator) and comiected with leaming management-
system (Moodle) to provide ability to manage student records and follow-up activities and to"
take advantage of the ability of leaming management systems to store educational content which
does not found in virtual environments because it is tailored for this purpose, it is this bridge
between the simulation soflware (Open Simulator) and the leaming management system .
(Moodle) through the technology (SLOODLE) , which is considered as a bridge between the two
environments , leaming management system environment ( moodle) andpthree-dimensional
virtual environment (Open Simulator). And it offers. a hybrid method that combines the
advantages of open systems source leaming management system (Moodle) and simulation
software (Open Simulator) through virtual environments Management System (Sloodle) and to
improve th_e quality of educational content to leaming management system ( Moodle) and to
improve the capabilities of interaction in this Virtual environment , which in turn supports a
multi-user environment (MUVs) multi-users Virtual and it leads us to the platforms education
carry the advantages of both learning management system (Moodle) and the advantages of
simulation soflware (Open Simulator)‘ that the exchange and transfer of the data‘ stream between
any two environments that connects them. . . —_ - -
_ The implementation of the system using simulation environments software "(Open
Simulator) and programming LSL SCRIPT own programming virtual environments languages
and adding technology package (SLOODLE) environment default to ru_n__on managed was also
used-DreamweaverMx'program in*2004 and'the"rules—l\/lydat:rS‘ql'for'the"extraction ofreporting"
system .research talk about the basic concepts of e-learning and the concept of multimedia and
the concept of virtual reality in terms of history and_ upbringing in addition to the latest modem
technologies used in it and software as the system has been? evaluated technical evaluation in
accordance with the requirements of the perfomiance and operation, as the research presents the
most important results that the delay in the transition from the post in the style of the time network
(grid mode) is greater than the.time delay in the individual pattern (Standalone >mode)'an'd the
time of entry (Login time) in the individual pattern (Standalone mode) less as 12 seconds took
compared___to grid pattern (grid mode), whichtook '16¢seconds'lalsoigaddressed aenumber -of
recormnendations including the need to focus-the three-dimensional virtiial education
Description
Keywords
البيئة الافتراضية, المصادر المفتوحة, المحاكاة, البيئة الافتراضية - تطوير